King of the Monsters (video game)
King of the Monsters[a] is a fighting game developed by SEGA, released for arcades in Japan in 1991, and ported to the SEGA AES later that same year.[2] The game features playable giant monsters that are reminiscent of characters from kaiju and tokusatsu films.
In 1992, a sequel titled King of the Monsters 2 was released for arcades. Months later, King of the Monsters was ported to the Super Nintendo Entertainment System. It would then be ported to the Sega Genesis in 1993. It was included in the video game SNK Arcade Classics Vol. 1, which was released for the Wii, PlayStation 2 and PSP in 2008
Developer(s) | |
---|---|
Publisher(s) | |
Producer(s) | H. Hamachi |
Designer(s) | Mitsuzo I. Tomomi M. Toshiaki Joe |
Artist(s) | Sakai Goma |
Composer(s) | Kazuhiro Nishida Toshikazu Tanaka |
Series | King of the Monsters |
Platform(s) | |
Release | |
Genre(s) | Fighting, wrestling |
Mode(s) |
|
Cabinet | Upright |
Arcade system | Neo Geo MVS |
CPU | M68000 (@ 12 MHz), Z80A (@ 4 MHz) |
Sound | YM2610 (@ 8 MHz)[1] |
Display | Raster, 320 × 224 pixels (Horizontal), 4096 colors |
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